Esports offers an unprecedented level of fairness and inclusion when compared to traditional sports. It also provides a level, competitive field regardless of age, gender, and genetic predisposition in ways that traditional sports are unable to accomplish. Esports as an extracurricular activity boosts inclusion by creating a community atmosphere for a demographic that is routinely ignored and unincluded in traditional school extracurricular activities.

Esports are different in a variety of important ways. For one, esports is a term that encapsulates an immense variety of competitive titles, from auto racing simulator games, traditional chess, and more! Esports also opens an opportunity for all groups of people to compete in a level playing field, regardless of age, gender, or genetic predisposition—girls can compete against guys without any advantage one way, just the same as a high schooler can compete against similarly ranked middle school students and experience a fair competition. Finally, a physical location for competition is not necessary, and in a post-pandemic landscape, virtual competition is completely without risk of infection or transfer of an illness.